I will model 3d low poly game weapon stylized combat gear simulator game asset blender

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maxwelhlen
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maxwelhlen
Maxwell H

About this gig

Hey, welcome here


Are you looking for a 3D artist who can construct clean combat gear with separate moving triggers, slides or reload chamber?

Are you struggling to assemble a vast armory of melee or ranged gear that maintain an identical stylized visual identity? Look no further cause you have reach solution destination for virtual weapon creation and asset engineering


As an advanced 3D low-poly asset designer that specialized in modeling 3D Fantasy stylized weapons, swords, ranged blaster and more within blender for indie studios and solo developers.


Why me?

  • Experience & Expert blender artist
  • Cohesive Collection styling
  • Flawless Vertex normal cleansing
  • I will also keep the outline strong
  • Keep the triangle count sensible everywhere else
  • Support after delivery
  • On time delivery


Drop A Message Directly To My Inbox with your concept and engine art, Let us map out the structural parameters and design profiles of your weapon project and i will also tell you which package covers it

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Maxwell H

Maxwell H

LOW POLY 3D MODELER AND TOPOLOGY SPECIALIST FOR 2 PRIMERY INDUSTRIES

  • FromUnited States
  • Member sinceSep 2025
  • Avg. response time22 hours
  • Languages

    English, Arabic, Spanish, German, French
Holla I'm a professional 3D asset modeler specializing in structural geometry, manual retopology & optimized UV mapping inside Blender My workflow focuses purely on building clean quad meshes for 2 primary industries: e-commerce product packaging assemblies & real-time game engines I do not provide fast, automated shortcuts. Instead, I manually route edge loops, configure smooth vertex normals, & build custom inner/outer boundary cages for systems like Roblox UGC layered clothing Let's build solid geometry for ur project pipeline. Drop a message in my inbox to discuss ur structural parameters

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