I will build 3d game model 3d character modelling 3d artist vrchat 3d vtuber repotology


About this gig
A great 3D character is more than just a model, it is the visual identity of your game, virtual world, brand, or online presence.
By creating 3D game models, 3D character modelling, VRChat avatars, 3D VTuber models, retopology services, or a professional 3D artist, you can create high-quality 3D assets designed for performance, realism, and functionality.
Clean topology is essential for animation, rigging, and long-term usability. I will then create 3D game models, VRChat avatars, and VTuber characters designed for visual quality and performance.
WHAT YOU WILL GET
- 3D game model creation
- 3D character modelling
- Character sculpting
- Custom character creation
- VRChat avatar creation
- 3D VTuber model creation
- VTuber avatar setup
- Stylized and realistic character modelling
- Low and high poly character creation
- NPC character modelling
- 3D asset creation
- Props and hard surface modelling
- Character and PBR texturing
- Retopology services
- Polygon reduction
- Basic rigging
- Blendshape setup
- Facial expressions
- Unity compatibility
- Unreal Engine compatibility
- VRChat compatibility
Your character model should be optimized for its intended platform, message me now to design a model for visual quality
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Ryan Miller
3D MODELLING EXPERT
- FromUnited States
- Member sinceJun 2026
- Avg. response time1 hour
Languages
English, French, German
FAQ
I have a character idea but no concept art. How will you create the 3D model?
The project will begin using written descriptions, reference images, sketches, inspiration boards, or existing character concepts.
I need a VRChat avatar. How will you make sure it works properly inside VRChat?
The avatar will be optimized according to VRChat requirements, including topology, textures, performance considerations, and compatibility standards.
I want a VTuber model. How will the model be prepared for VTubing?
The model will be structured to support facial expressions, blendshapes, tracking requirements, and future rigging workflows depending on the project scope
My current model has poor topology. How will your retopology service improve it?
Retopology helps create cleaner edge flow, better deformation, improved performance, and a more efficient mesh structure.
How do you decide whether a model should be low poly or high poly?
The decision depends on the intended platform, performance requirements, visual quality expectations, and project goals.
I need a game-ready character. How will you optimize the model for game engines?
The model will be optimized through proper topology, UV mapping, texture management, polygon efficiency, and engine compatibility considerations.
Can you create custom clothing, accessories, and props for my character?
Yes. Clothing, armor, weapons, accessories, hairstyles, and custom assets can be created as part of the character design process.
What information do you need before starting my 3D character modelling project?
Character references, concept art, style preferences, platform requirements, intended use, examples, and technical specifications will help create the best final result.

