I will create unity custom platformer physics and controller

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renann_gamedev
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renann_gamedev
Renan Nunes

About this gig

Are you looking for a custom platformer game physics for your Game Maker Studio 2 game?

I'm a professional game programmer with loads of experience creating smooth physics for platformer games, including great game feel and various mechanics, such as momentum, coyote time and buffer times.

I've worked as the main game programmer in the game Scorchie Adventures, on Steam, a 2D Celeste-like precision platformer, using Unity C#.

In your custom physics controller, I offer:

  • Horizontal movement;
  • Jump with variable height;
  • Dash (any direction);
  • Wall Slide;
  • Wall Jump;
  • Acceleration and deacceleration;
  • Ground, wall and ceiling collision checks;
  • Momentum;
  • Jump buffer;
  • Coyote time;
  • A detailed documentation explaining how the system works;


I've also worked in study projects simulating the Sonic games physics.


Please send me a message before ordering so we can discuss your game's specific needs and scope!

Get to know Renan Nunes

Renan Nunes

Game Programmer, Game Designer and Pixel Artist

  • FromBrazil
  • Member sinceMay 2026
  • Avg. response time1 hour
  • Languages

    English, Portuguese, Japanese, Spanish
PLEASE MESSAGE ME BEFORE ORDERING Game Programmer, Game Designer, Pixel Artist and indie game dev with generalist knowledge in the game industry and +2 years experience, having expertise in programming, game design and 2D art. I’ve had experiences with commercial games in both AA and indie as a game programmer using Unity, UE5 and MonoGame in order to create gameplay experiences for PC and mobile games and tools for the companies inside the engines. I’m highly successful in delivering codes with great architecture in games alongside the game design, tech art, art and production teams.

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