I will set up in app purchases with revenuecat or native and fix payment rejections

F
fahedyasin
F
fahedyasin
Fahed

Level 1

About this gig

Apple rejected you for selling digital content through Stripe inside the app? That is Guideline 3.1.1 digital goods sold in the app must go through Apple's in-app purchase, and Google Play's policy is the same.


Base44, Lovable, Bolt and Despia cannot do this for you. It has to be coded in: Capacitor billing, StoreKit or Play Billing.


What you get:

- Products and price tiers created in your console

- RevenueCat wired up

- Restore purchases working

- A real sandbox purchase on video you watch the paywall unlock


Already on Stripe? Existing subscribers keep paying there, new signups go through the store. Nobody gets billed twice.


You supply the Apple and Google accounts, with Paid Applications, tax and banking done. No purchase goes live without them and only you can complete them. I send the exact steps.


I never promise approval Apple and Google decide. I never publish on my own developer account, and I never use fake testers.


Shipaton: RevenueCat confirmed the paywall can land in a v1.1 update if your first release is live by 30 September.


Send your rejection notice before ordering and I will say if this is your fix.

Get to know Fahed

Fahed

Solutions Architect

5.0(44)

Level 1

  • FromPakistan
  • Member sinceMay 2019
  • Avg. response time1 hour
  • Last delivery1 week
  • Languages

    English
I am chief technical officer/solutions architect/indie developer working as a consultant for a lot of companies out there. I have experience in creating smartphone apps including iOS & Android, websites and end-to-end software solutions. Running a company to help people out with App Launch issues.