I will create 3d realistic game characters using metahuman cc4 iclone and ue5


About this gig
Looking for high quality, production-ready characters for games, films, or real-time engines? I am a professional 3D character artist specializing in 3D modeling, rigging, and animation. I work with Blender, Character Creator CC4/CC5, iClone, Unreal Engine (UE5), and Unity to deliver premium assets.
My expertise includes character modeling with clean topology, UV mapping, texturing, rigging, facial setups, and animation preparation. I ensure every character is optimized for high performance while maintaining strong visual quality for real-time and cinematic use.
WHAT I CAN DO FOR YOU:
- Advanced body and facial rigging (blendshapes)
- Weight painting correction and rig fixing
- Motion capture cleanup and asset optimization
- Lip sync setup and skeleton retargeting
- Unreal Engine 5 (Metahuman specs) and Unity integration
- Custom character modeling (realistic or stylized)
- Engine ready setup for VRChat pipelines
I focus on clean communication, fast delivery, and client satisfaction with dedicated revision support. Let's bring your ideas to life with professional results! Send a message today to discuss your project requirements.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know zeldasmya
Expert 3D Character Design and Rigging for Unreal Engine Pipelines
- FromUnited Kingdom
- Member sinceJun 2026
- Avg. response time1 hour
Languages
English

