I will develop unreal engine gameplay systems and prototypes

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neel_frostrain
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neel_frostrain
Neel Frostrain

About this gig

IMPORTANT: Please contact me before placing an order.


I develop Unreal Engine 5 gameplay features and prototypes using C++ and/or Blueprints, including animation setup, basic materials, Niagara VFX, multiplayer integration, optimization, and custom Unreal Engine plugins.


WHAT I CAN BUILD

  • Character movement and gameplay mechanics
  • Interaction, combat and weapon systems
  • Health, damage, inventory and pickups
  • Abilities, AI and Gameplay Tags
  • Multiplayer/replicated gameplay
  • Custom Actors and Components
  • C++ and Blueprint integration
  • Animation Blueprints, State Machines and Blend Spaces
  • Montages, locomotion, Aim Offsets and hit reactions
  • Animation Notifies and basic IK setup
  • Basic materials and Material Instances
  • Niagara VFX, impact effects and muzzle flashes
  • Custom gameplay systems, editor tools, Blueprint nodes and subsystems



CLIENT-PROVIDED ASSETS

Client must provide all required assets, plugins, and dependencies unless otherwise agreed.

Custom asset creation is not automatically included.


BEFORE ORDERING

Please send your UE version, feature requirements, project, platform, required assets/plugins, references, and multiplayer needs.

Get to know Neel Frostrain

Neel Frostrain

Game Developer Unreal Engine, Unity

  • FromIndia
  • Member sinceSep 2026
  • Avg. response time1 hour
  • Languages

    English
Hi, I’m Neel, a Game Developer with 4+ years of experience specializing in Unreal Engine and Unity. I build gameplay systems, mechanics, level designs, plugins, tools, multiplayer features, and custom game solutions. I focus on creating clean, optimized, reliable, and engaging gameplay experiences.

My Portfolio