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I will produce 2 tracks following the same structure but with differing elements in order to suit different in-game environments to better immerse your players.
For example I can create a track which would play in the overworld in your game which will seamlessly be able to transition into a battle theme which follows the same structure and melody but can be in a different style in order to make the music more intense to match the more intense atmosphere of the game in that moment.
Dynamic music can go a long way in enhancing the immersion in your game and can allow your players to feel much more connected to the experience you have created.
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