I will create stylized historical and mythological 3d game assets

A
akigamedev
A
akigamedev
Aki

About this gig

Looking for optimized, game-ready 3D environment assets, historical props, or stylized scene elements for your project?

I specialize in creating clean, low-to-mid poly 3D assets designed specifically for real-time game engines like Godot Engine and Unity. My focus is on delivering solid technical foundationsprecise geometry, clean UV maps, and proper scaleso your assets perform smoothly in-engine.


What I Offer:

  • Custom 3D Props & Environment Assets: Historical, mythological, or fantasy-themed items, level modules, and structures.
  • Game-Ready Optimization: Clean topology with optimal poly counts for real-time performance.
  • UV Unwrapping & Base Materials: Fully unwrapped layouts ready for your custom shaders, hand-painted textures, or PBR materials.
  • Engine-Ready Files: Exported cleanly in .FBX, .OBJ, or .BLEND formats with proper origin points and scale.

Why Work With Me?

  • 3D Focus
  • Developer Friendly
  • Transparent Communication
Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Aki

Aki

3d Artist and Game dev

  • FromIndia
  • Member sinceJun 2026
  • Avg. response time1 hour
  • Last delivery5 days
  • Languages

    English
Hi, I am a 3d artist specializing in making stylized Historical/Mythological theme assets(characters, environment, props) for real time game engines. I focus on creating clean, optimized topology and game ready 3d assets. Models are fully UV unwrapped and ready for texturing, or with base materials applied. Perfect for developers who plan to apply custom shaders or custom PBR materials in-engine. For assets which need to move, I rig them completely and test them in game engines to make sure the skeleton is compatible.

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