I will create stylized historical and mythological 3d game assets


About this gig
Looking for optimized, game-ready 3D environment assets, historical props, or stylized scene elements for your project?
I specialize in creating clean, low-to-mid poly 3D assets designed specifically for real-time game engines like Godot Engine and Unity. My focus is on delivering solid technical foundationsprecise geometry, clean UV maps, and proper scaleso your assets perform smoothly in-engine.
What I Offer:
- Custom 3D Props & Environment Assets: Historical, mythological, or fantasy-themed items, level modules, and structures.
- Game-Ready Optimization: Clean topology with optimal poly counts for real-time performance.
- UV Unwrapping & Base Materials: Fully unwrapped layouts ready for your custom shaders, hand-painted textures, or PBR materials.
- Engine-Ready Files: Exported cleanly in .FBX, .OBJ, or .BLEND formats with proper origin points and scale.
Why Work With Me?
- 3D Focus
- Developer Friendly
- Transparent Communication
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Aki
3d Artist and Game dev
- FromIndia
- Member sinceJun 2026
- Avg. response time1 hour
- Last delivery5 days
Languages
English
My Portfolio
FAQ
Do you provide full custom texturing or hand-painted textures?
I provide clean UV unwrapped models with base materials applied, optimized for custom shaders and PBR texturing in-engine. If you have specific texture requirements, feel free to message me first!
What file formats will I receive?
I deliver standard game-ready formats including .FBX, .OBJ, and native .BLEND source files.

