I will rig, convert and fix 3d metahuman character for blender, maya, cc4 perfectly


About this gig
Need professional Metahuman rigging, conversion, or 3D character fixes? You are in the right place.
I specialize in Metahuman character rigging, conversion, optimization, and fixing for Blender, Maya, CC4, CC5, Unreal Engine, and game pipelines.
What I can do for you:
- Rig and fix broken bones / weight paint
- Convert Metahuman to Blender, Maya, CC4, CC5
- Character cleanup and optimization
- Facial rig adjustments
- Export game-ready files
- High-quality 3D character support
Why choose me?
-Professional quality work
-Fast communication
-Clean and organized files
-On-time delivery
-100% buyer satisfaction
Please message me before placing order so I can review your project and recommend the best package.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know sabinan
3d Character Artist
- FromGermany
- Member sinceMar 2026
- Avg. response time1 hour
Languages
English, French, Spanish
My Portfolio
FAQ
Can you convert Metahuman to Blender or Maya?
Yes, I can convert and optimize files for Blender, Maya, CC4, and other workflows.
Can you fix broken rigs or weight paint issues?
Yes, I can repair skeleton, bones, skin weights, and rig problems.
Do you provide game-ready exports?
Yes, files can be optimized for games and Unreal Engine.
Should I message before ordering?
Yes, please message first so I can review your needs.

