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I will sound design your animations, cinematics or games


About this gig
If you have a film, CGI cinematic, animation, or any content that needs sound design, I offer packages that may suit your needs. I have experience working with SFX for linear media, so all I will need is the full video (any file type works) and I will provide SFX that amplifies it.
In addition to working with linear media, I also have practice and skill in game audio implementation in Unity and Unreal. I offer packages that range from creating SFX for short games or demos from game-development nerds, to commercial indie games (solo-developed or team-developed).
Get to know Benjamin L
Bringing Life to your Visuals and Graphics
- FromUnited Kingdom
- Member sinceJul 2025
Languages
English, Polish
FAQ
Do you do all of the mixing and balancing of audio?
Yes, this is automatically apart of all the packages unless specifically requested to delegate this to someone else. I will mix all the SFX I design and clean-up and mix dialogue too.
Are all of the sounds recorded by yourself?
No. It is common practice as a professional sound designer to change and heavily-manipulate samples and foley from purchased or free libraries. However, I often do my own recording in a home-studio and you can expect plenty of my own foley. All libraries I use from are covered by licenses.
Are you genre-specific as a sound designer?
I am fairly flexible in what I can sound design. I have most experience working on Sci-fi games, but can approach any genre with the same level of passion and detail.
What equipment do you use?
I would say my equipment for sound-design is good value-for-money. As I am still new to the field, my budget has been lower. I use a TASCAM DR-05X for field recording and 'found-sounds', and then my SM57 and also Samson G-track pro for foley recording or vocalisation.

