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I will design puzzle levels for your turn based game


About this gig
Note: This gig doesn't include the design of an original puzzle mechanic, I WILL MAKE THE LEVELS based on the rules/mechanics you gave me.
This gig is focused on turn-based puzzle games, without physics. And each revision available is for each level. (Ex.: 4 revisions could be used to review up to 4 levels)
Each level includes:
- Layout (The setup of the level);
- Purpose: (What does this level teaches the player? What type of skills are tested?)
- Walkthrough: (How to complete the level)
- Difficulty (Easy, normal or hard)
- Objectives: (How to win/lose)
Here is how it works:
- I will learn the rules of your game, make a prototype to playtest it and start to play to understand the feel and pacing of your puzzle game;
- I will write a plan with all the Levels Purpose description and present it to you to see if you like it.
- After the approval, I will design and playtest the levels, write all the level features listed above and send to you to see if any needs a revision
- After the revision, work is done!
Feel free to contact me
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know alexandrenoite
Designer, Artist, Minimalist, trying to bring some love to this world
- FromBrazil
- Member sinceJul 2017
- Last delivery6 years
Languages
English, Portuguese
FAQ
What is your definition of EASY, NORMAL and HARD levels?
All depends of the game, but in general EASY = There is none or few ways to make a mistake and complete the level. NORMAL = There are more ways to make a mistake in the level. HARD = There is a LOT of ways to make a mistake. You have to know how the game works and try a few times until you get it
Why only turn-based, without physics puzzle games?
The Game design process is different for each type of game. When you are designing a puzzle turn-based game, in most cases, we can make a physical prototype and test it right away.
I can customize the levels pack of this Gig with more hard than easy levels?
Of course, but in general the rule is: 4 EASY levels is equivalent to 2 NORMAL or 1 HARD. Because more difficulty usually comes with more complexity.
3 reviews for this Gig
| (3) | ||
| (0) | ||
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Rating Breakdown
- Seller communication level
- Recommend to a friend
- Service as described
Sort By
P pascalmonaco

Germany
Like a charm!

A 
Seller's Response
Helpful?P 
pillypockle

Spain
Brilliant provider. He went above and beyond on this one. His input really helped shape the initial phase of our game design
Helpful?U user64014736

United States
Professional, fast, friendly, helpful, and honest in constructive criticism. He really cared about his work and seemed to care as much about my game as I do.

A 
Seller's Response
Helpful?
3 reviews for this Gig
| (3) | ||
| (0) | ||
| (0) | ||
| (0) | ||
| (0) |
Rating Breakdown
- Seller communication level
- Recommend to a friend
- Service as described
Sort By
P pascalmonaco

Germany
Like a charm!

A 
Seller's Response
Helpful?P 
pillypockle

Spain
Brilliant provider. He went above and beyond on this one. His input really helped shape the initial phase of our game design
Helpful?U user64014736

United States
Professional, fast, friendly, helpful, and honest in constructive criticism. He really cared about his work and seemed to care as much about my game as I do.

A 
Seller's Response
Helpful?

