Hi,
I am a 3D Character Modeler & Rigger with 4 years of experience in Maya, Blender, Unreal Engine, and Unity. I specialize in high-quality, production ready 3D characters, custom rigging, clean facial setups, and skinning for games & animations.
What I offer:
High & Low-Poly Character Modeling
Body & Facial Rigging (ARKit / Visemes)
Clean Skinning & Weight Painting
Game-Ready PBR Texturing & Optimization
I deliver clean, error-free models that meet your pipeline requirements. Let's bring your 3D characters to life.... Read more