I will create realistic custom unreal engine metahuman or game ready human 3d character


Level 1
About this gig
I specialise in realistic
and AAA quality character modeling for games, film,
and cinematic projects delivering production ready
characters with clean topology, 4K PBR textures,
and full Unreal Engine 5 and Unity compatibility.
What I create:
- Realistic AAA game characters hero, villain, NPC
- Human and humanoid characters with detailed anatomy
- Fantasy warriors, armour sets, and creature designs
- Metahuman compatible character models for UE5
- Film and cinematic quality characters
- Game ready characters with multiple LOD versions
What you get:
- High poly ZBrush sculpt
- Clean retopology with proper edge flow for animation
- Full UV unwrap
- 4K PBR texture set albedo, normal, roughness, metallic
- Game ready optimised for Unreal Engine 5 and Unity
- FBX, OBJ, Blend, and MA source file delivery
My workflow:
- Send me your concept art or reference images
- I start with high poly sculpt and share for feedback
- I retopologise, UV unwrap, and bake PBR textures
- I show you at every stage before moving forward
- I deliver when you are fully satisfied
Contact me before ordering so I can review your concept and confirm exactly what is achievable.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Abdul Malik
3d Character Artist, game ready low poly, vtuber and vrchat
Level 1
- FromFrance
- Member sinceOct 2025
- Avg. response time1 hour
- Last delivery3 weeks
Languages
English, French, Arabic, Spanish, German, Italian
My Portfolio
FAQ
What do I need to provide?
Concept art or reference images from multiple angles give the most accurate result. A mood board or written description also works — the more detail you provide about style, anatomy, and purpose the better the final model.
Will the model work in Unreal Engine 5 and Unity?
Yes — every model is delivered with correct topology, UV unwrap, and PBR textures fully optimised for real time rendering in both engines. Specify your engine before ordering and I set up naming conventions and file structure correctly for clean import.
Do you deliver the high poly sculpt alongside the game ready model?
Yes — both high poly ZBrush sculpt and optimised low poly game ready mesh are available. If you need the full sculpt alongside the game asset specify this before ordering.
Can you create Metahuman compatible characters for UE5?
Yes — Metahuman compatible character models for Unreal Engine 5 are fully within scope. Specify this before ordering so I set up the skeleton and facial rig correctly for Metahuman integration.

