I will 3d metahuman with arkit blendshapes, mixamo, warudo, vroid, cc4, cc5, blender

A
abdul_zeez
A
abdul_zeez
zeez

About this gig

I'm Abdulazeez, a professional 3D character technical artist with over 2 years of experience in the gaming, VTuber, and indie film space. I don't just rig characters I engineer their nervous system. I bridge the gap between high end cinematic quality and real time performance so your avatar feels alive, responsive, and effortless to use, whether you're streaming on Twitch, building a game in Unreal, or creating a short film.


What Makes My Work Different


Most freelancers apply an auto-rig, cross their fingers, and call it a day. I don't. I manually paint every weight, test every blendshape, and optimize every joint because I know that one bad deformation can ruin an entire scene.


I specialize in:


  1. Full body rigging from fingers to facial microexpressions
  2. ARKit blendshapes (52 shapes) for perfect iPhone / FaceID tracking
  3. Metahumanready pipelines for Unreal Engine 5 cinematics
  4. Warudo & VRChat optimization lowlatency, highfidelity
  5. Mixamo compatibility so you can use thousands of free animations
  6. CC4 / CC5 integration including SkinGen and facial profile mapping
  7. VRoid to Unity/Unreal conversions with full shapekey preservation


Click Order Now and lets get started.

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Get to know zeez

zeez

To deliever god and quality work is my focus

  • FromUnited Kingdom
  • Member sinceJan 2026
  • Languages

    English, Spanish, German
Professional 3D Character Artist specializing in creating functional and visually compelling avatars for VRChat, livestreaming, virtual games, and real-time applications. My expertise includes full-character pipeline development: sculpting, retopology, texturing, rigging, and animation for both entertainment and commercial projects. Proficient in industry-standard software (Blender, Maya, ZBrush, Unity, Houdini) and able to deliver all required file formats. Available for custom character projects.