I will develop a unity mobile game with ads and in app purchases


About this gig
I will develop or upgrade a Unity mobile game for Android and iOS with professional monetization and release support.
Your project can include gameplay development, mobile controls, responsive UI, rewarded ads, interstitial ads, banners, in-app purchases, analytics, notifications, leaderboards, optimization, and store-ready builds.
Services include: - Unity 2D or 3D mobile game development - Android APK or AAB and iOS Xcode build - Unity Ads, AdMob, AppLovin, or supported mediation - Consumable, non-consumable, and subscription IAP setup - Mobile UI, controls, save data, and settings - Performance optimization for target devices - Google Play and App Store submission assistance
Store accounts, paid SDKs, artwork, legal text, and platform fees are not included. Publishing means technical upload and submission support, not guaranteed approval. Please message me before ordering with your game scope, target devices, monetization plan, and available assets.
Get to know Abdul Fahad
Unity Game Developer for Mobile Web AR and Multiplayer Games
- FromPakistan
- Member sinceAug 2025
Languages
Urdu, Hindi, English
Other Game Development Services I Offer
FAQ
Do you publish the game using my store accounts?
Yes, submission assistance can be completed through your authorized developer accounts. You remain responsible for account ownership, policies, legal information, and fees.
Can you integrate AdMob or AppLovin?
Yes, subject to SDK compatibility and your configured ad accounts. Ad network approval and fill rates are controlled by the provider.
Can you add subscriptions and in-app purchases?
Yes. Provide the product IDs, pricing plan, store configuration, and purchase behavior.
Are game art and animations included?
Basic asset integration and placeholders are included. Custom art, 3D models, rigging, and advanced animation require a custom quote.
Do you guarantee store approval?
No. I will follow the agreed technical requirements and help address reasonable technical review feedback, but store approval is controlled by the platform.
Can you work on an existing game?
Yes. The project must open successfully and include all licensed dependencies.
