I will develop unity multiplayer game with photon fusion or mirror

A
abdulfahad08
A
abdulfahad08
Abdul Fahad

About this gig

Need to add multiplayer to a Unity game, fix networking issues, or build a stable online gameplay foundation?

I develop and integrate Unity multiplayer systems using Photon Fusion, Photon PUN 2, and Mirror for PC, Android, iOS, and WebGL.


I can help with:

  • Lobby, rooms, matchmaking, and player lists
  • Player spawning, movement, and animation synchronization
  • Combat, health, inventory, vehicles, and game-state sync
  • RPCs, authority, ownership, reconnect, and respawn logic
  • Host/client, shared, or server-authoritative architecture
  • Cross-platform multiplayer and network optimization
  • Fixing desync, lag, join/leave, spawn, and synchronization bugs

You will receive clean C# code, source files, clear communication, and a multiplayer system scoped to your project.

Every multiplayer game is different. Before ordering, send me your Unity version, target platform, player count, current networking framework, and the features or problems you need help with. I will review the scope and recommend the right package or a custom offer.

Get to know Abdul Fahad

Abdul Fahad

Unity Developer for Multiplayer, WebGL, Backend and Mobile Games

  • FromPakistan
  • Member sinceAug 2025
  • Avg. response time1 hour
  • Languages

    Urdu, Hindi, English
I’m a Unity developer focused on multiplayer, mobile, backend, and WebGL projects for Android, iOS, PC, and browser. I work with C#, Photon Fusion/PUN, Mirror, PlayFab, AdMob, AppLovin, and Unity IAP. I build new systems and improve existing games through networking, backend integration, monetization, debugging, profiling, build-size reduction, and deployment. I prioritize clean code, clear scope, measurable results, and reliable communication.

Other Game Development Services I Offer