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Game Developer
Orzeh Technologies • Part-time
Nov 2025 - Present • 7 mos
Working on a hyper casual mobile game with a major role in Unity C# development and game monetization. My responsibilities includes implementing gameplay systems optimizing performance and supporting monetization features to improve player retention and revenue.
Lead Programmer
DeepCut Originals • Part-time
Jul 2024 - Present • 1 yr 11 mos
At DeepCut Originals I developed three complete Unity games in both 2D and 3D. I worked on AI systems core gameplay mechanics multiplayer features using Photon PUN vehicle controllers UI backend systems and audio integration while supporting the full game development pipeline.