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I will create 3d hard surface models and game ready props


Abraham Zuñiga
About this gig
Welcome! I specialize in creating high-quality 3D hard-surface models, props, and environment assets optimized for video games (Unreal Engine/Unity), animation, and 3D rendering.
Whether you need a simple prop or a complex game-ready asset, I deliver production-ready 3D models with clean topology and detailed PBR texturing.
What I Can Do For You:
- 3D Hard-Surface Modeling (Props, Weapons, Sci-Fi Assets, Tech Elements)
- Clean Quad Topology & Retopology
- UV Unwrapping & Optimization
- High-Quality PBR Texturing (Albedo, Normal, Roughness, Metallic, Emissive)
- Renderings for Portfolio & Marketing
Software I Use:
Blender, Maya, Substance Painter, Photoshop.
File Formats Provided:
FBX, OBJ, Blend, PNG/TGA Textures.
Please contact me before placing an order so we can discuss your project details and ensure the best results!
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Abraham Zuñiga
Abraham Zuñiga
3D Multimedia Artist
- FromMexico
- Member sinceJul 2026
- Avg. response time1 hour
Languages
Spanish
I am a 3D Artist focused on video games, specializing in game-ready props and expanding into character art. I have expertise in ZBrush, Maya, Blender, and Substance Painter, with a strong interest in sci-fi hard-surface modeling. I prioritize clean topology, optimized UVs, and organized workflows for both realistic and stylized projects.

