I will create custom procedural assets in blender geometry nodes

A
acemaximus
A
acemaximus
Maddie

About this gig

I design custom procedural systems in Blender using Geometry Nodes. As an artist who understands technical workflows, I build intuitive, efficient, and scalable solutions that simplify complex tasks. From parametric assets to generators and simulations, I create clean, organized setups that are easy to control and built for real production use.



If youre looking for procedural assets that save time, reduce repetitive work, and add real value to your pipeline, Im here to help. Send me a message before ordering so we can discuss your project and build the right solution for you.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Maddie

Maddie

I will sculpt your 3D Characters and Animate them

5.0(3)
  • FromPakistan
  • Member sinceOct 2019
  • Avg. response time1 hour
  • Last delivery1 day
  • Languages

    English
I’m a 3D artist specializing in creating game-ready stylized and realistic characters using industry-standard tools like ZBrush, Blender, and Unity. I’m passionate about bringing ideas to life through detailed sculpting, clean topology, and high-quality textures. With strong skills in sculpting, retopology, UV mapping, texturing, and rendering, I ensure every model is efficient, polished, and production-ready. Whether you need a character for a game, animation, or 3D printing, I deliver professional results that meet both creative and technical needs.

My Portfolio