I will fix and optimize your HTML5 playable ad for applovin, unity or meta


About this gig
Is your playable ad ready, but the ad network rejects it? Too big, no MRAID, the install button does not work, or it breaks in landscape?
I'm a game developer working with HTML5, PixiJS and TypeScript. I fix and optimize existing playable ads so they meet your ad network's rules.
What I can do:
- Reduce the file size (images, sounds, code) to fit your network's limit
- Pack everything into one HTML file
- Add or fix MRAID and the install button (store link)
- Fix the layout for portrait and landscape
- Fix loading and runtime errors
- Prepare builds for AppLovin, Unity, Meta, Google, Mintegral, ironSource and others
Please send me your file before you order. I will check it and tell you what is possible. Playables made in PixiJS, Phaser, Cocos Creator or plain JavaScript are fine. Unity WebGL builds are usually too big for playable ads.
Not included: new gameplay, new art, campaign management. I keep your idea and your art, I only make it work.
Your files stay private.
Get to know Adam Cerny
Game developer building HTML5 playable ads
- FromCzech Republic
- Member sinceOct 2026
Languages
Czech, English
Other Game Development Services I Offer
FAQ
Can you guarantee that the network accepts it?
I make it fit the network's published rules and test it with the network's tools where possible. The final approval is up to the network.
What do you need from me?
The full playable (HTML file or zip), the target ad network, the store links and the rejection message if you have one.
Can you also make a new playable from scratch?
Yes, I offer this in my other gig.

