
Adam T
3D Character and Prop Artist
Skills

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Work experience
Co-Founder, Co-Director and Art Lead
ResByte Games Ltd. • Self-employed
Oct 2025 - Present • 7 mos
I am Co-Director of my own games studio that was formed back in October 2025. I am simultaneously Art Lead for the project the team are developing, Deep Hunger. On the project, I am responsible for the art direction; including models, textures, rigging, animation, particle effects, user interface and promotional art.
Prop Artist, In charge of Scene Management and Composition
Client Project for Time Team • Freelance
May 2023 - Sep 2023 • 4 mos
Operated in a team to produce pre-rendered animations for a Time Team feature on the Airborne Division that inspired the Band of Brothers show. My primary role was to produce 3D models based on technical drawings and photographs from World War 2 that were provided to the team by the client to accurately recreate the complete material inventory, and construction, of a Nissen Bunker as well as their typical contents. I was also responsible for collating the assets produced by the rest of the team into a 3D scene and taking it through to the final rendered images.