I will create a game ready 3d character model in zbrush and maya

A
adnanmotion
A
adnanmotion
Mohd Adnan

About this gig

Are you looking for a skilled 3D artist to bring your character concept to life?


I specialize in creating game-ready, stylized 3D characters using industry-standard tools and workflows. From concept to final render, I handle the complete pipeline:


High-poly sculpting in ZBrush

Retopology for clean quad topology

UV unwrapping

PBR texturing in Substance 3D Painter

Studio lighting and final render presentation


Whether you need a fantasy character, stylized human, or creature design, I focus on strong silhouettes, appealing proportions, and production-ready results suitable for games, portfolios, or animation.


Let's discuss your project send me your reference images or concept art and I'll get started!

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Mohd Adnan

Mohd Adnan

Character and Prop 3D Artist

  • FromIndia
  • Member sinceDec 2024
  • Avg. response time1 hour
  • Languages

    English
Creative 3D Artist specializing in Character Modeling, Prop Art, and Hard-Surface Design for games. I work across the full pipeline — high-poly sculpting, retopology, UV unwrapping, and PBR texturing — using ZBrush, Maya, Blender, and Substance 3D Painter. I've built a self-directed portfolio of game-ready characters, weapons, and environments. Whether you need a stylized character, hard-surface weapon, or sci-fi asset, I focus on clean topology, strong silhouettes, and production-ready results. Let's bring your vision to life — reach out!

My Portfolio