I will create 3d low poly character model with rigging, animation for game assets


About this gig
Your engine crashes on import. The rig breaks. The mesh smooths out and hours vanish. Sound familiar? If you're a game developer, VTuber, or asset pack creator tired of low poly models that look cheap or die on import, you found the right gig.
I will create 3d low poly character model with rigging, animation for game assets that actually work in Unity, Unreal, or Godot. No guesswork, no wasted dev time.
WHAT I DO:
- Custom low poly character modeling, not templates
- Clean quad based low poly topology
- 3d character design matching your reference
- Full rigging and animation ready bones
- UV unwrapping and PBR texturing
- Polycount optimized for your platform
- Game character and stylized character builds
- Cartoon character or retro PS1 style on request
- 3d modeling for game assets, VRChat, mobile
- Export testing in Unity and Unreal before delivery
RESULTS YOU GET:
- Drops into engine, no import errors
- Rig survives Humanoid auto mapping
- Character that looks like your vision
- No licensing worries on resell
WHY ME:
- I test every export in engine before you receive it. Most sellers skip this and buyers pay for it later in bugs.
Ready for a 3d low poly character that works? Message us now.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Adrian Aaron
wordpress expert
- FromUnited States
- Member sinceAug 2026
- Avg. response time1 hour
Languages
English
FAQ
Will my model actually work in Unity or Unreal without errors?
Yes. I test every export in engine before delivery, so you will not deal with smoothed mesh, broken scale, or failed imports. You get a file that just works, not one you debug for hours.
What is your process for creating my character?
I confirm your reference and platform first, then model, retopologize, UV unwrap, texture, rig, and test the export in engine. You see a preview render before final files are sent.
What if I do not have a detailed reference image?
No problem. Send rough sketches, screenshots, or even a written description and I will interpret it into a clean low poly character design that still matches your vision closely.
Will the rig actually work for animation?
Yes, every rig follows a clean bone hierarchy built for animation, and I check Humanoid auto mapping compatibility so your character moves correctly the first time you test it.
Can I resell this character in my own asset pack?
Yes, commercial usage rights are included, so you can publish, sell, or bundle your character with full confidence and zero legal gray area on your end.
How experienced are you with game ready 3d modeling?
I specialize in low poly character modeling and rigging for game engines, and every delivery is engine tested, not just rendered pretty. Reliability is the whole point of working with me.
What file formats and source files do I get?
You receive FBX and OBJ for engine use, plus the full Blend source file included free, so you or any future artist can edit the character anytime without repurchasing.

