I will create game ready rigged textured 3d characters for unreal engine and unity

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Adrian Keller

About this gig

Need a game ready 3D character that works perfectly in Unreal Engine or Unity? A poorly modeled or badly rigged character can lead to animation issues, performance problems, and costly revisions that slow your game development.


You deserve a character that's built correctly from the start. I create game-ready rigged textured 3D characters with clean topology, optimized geometry, professional UV mapping, and high quality PBR textures. Every character is designed for smooth integration into Unreal Engine and Unity while matching your game's art style and technical requirements.


Whether you need a stylized, realistic, or low poly character for an indie game, mobile game, PC, console, or VR project, you'll receive production-ready assets delivered in industry-standard formats.


You'll Get:

  • Game ready 3D character
  • Professional character rigging
  • PBR texturing & UV mapping
  • Optimized topology
  • Unreal Engine & Unity compatible
  • FBX, OBJ & Blend files
  • Organized project files


Message me before ordering to discuss your character, references, art style, and target platform. I'll help you choose the best solution and deliver a professional game-ready character built for your project.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Adrian Keller

Adrian Keller

3D Game Artist for Unreal and Unity

  • FromGermany
  • Member sinceJul 2026
  • Avg. response time2 hours
  • Languages

    English, German, French, Spanish, Italian
Hi, I'm Adrian from Germany, a 3D game artist with 6+ years of experience creating game-ready assets for Unreal Engine and Unity. I specialize in 3D game characters, stylized characters, rigging, PBR texturing, weapons, props, and environment assets for indie games. You can expect optimized models, clean topology, reliable communication, and assets built to fit your project's art style and game development workflow.