I will rig3d for web,interactive ai avatar,arkit52,face mocap,viseme data,live kits,glb

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adunfezai
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adunfezai
Dufezai

About this gig

GREETINGS,

I specialize in making and refining 3D avatars for use in web applications, animation, games, and live streaming. Examples of these applications include VR Chat, Animaze, Warudo, virtual games, TikTok apps, Twitch, web browsers like Firefox, and more.


Mocap Animation (Body + Face)

  • High-quality body motion capture
  • Facial mocap for natural expressions and lip-sync
  • Cleaned & polished animation data
  • Compatible with Unreal Engine, Blender, Maya, Unity, and more


I OFFER:

  • 3D Modeling & Sculpting from Scratch
  • Furry Avatars & Stylized Characters
  • Facial Expressions & Viseme Support
  • 3D snapchat filter
  • 50+ ARKit/Live Link blendshapes, VRChat optimization, VRM export (VSeeFace/Animaze ready), eye tracking, and custom parameters.
  • Rigify-style controls, corrective shapes, mocap prep, and handover docs.
  • Talkinghead avatar setup
  • Oculus, quest compatible 3D models
  • Full Body Tracking & Dynamic Bones
  • Unity/VRM, Glb, Mmd Ready Files for Easy Upload
  • Custom Clothing, Accessories & Textures


 Tools I Use

  • Unreal Engine / Metahuman Creator
  • Live Link / iClone / Rokoko / Faceware
  • Blender / Maya
  • Custom texture workflow


I will offer a test version for approval of facial likeness before delivery.

Get to know Dufezai

Dufezai

Turning Complex 3D Models into Animation Ready Characters

  • FromUnited States
  • Member sinceSep 2026
  • Avg. response time4 hours
  • Languages

    English, Spanish, French, Arabic
Hi, My name is Dufezai a 3d Artist passionate with custom character rigging solution designed for smooth animation and easy control, i help bring character to life by setting up clean bone structure, armature control and deformation. My avatar model and development will be useful for: Three.js, Unity (C#): AR, VR, MR applications, Unreal engine, Live streaming: VTube, TikTok, Twitch, Animation video. Get Realistic 3D figures, Metahuman/Avatar characters, re-topology, texture, and advanced movement, including all facial blendshapes, shapekeys, sync, body and face tracking, Unreal rig, and more.