3D Game Environment Artist, Dungeons, Caves and Ruins, UE5 and Unity
United States
English, German, French
About me
I'm a passionate 3d game environment artist dedicated to creating immersive, high quality environments for games and real-time applications. i specialize in designing detailed landscapes, interiors, props, and modular assets optimized for engines like ureal engine and unity.
whether you need a stylized or realistic environment, I focus on clean topology, optimized assets, and visually engaging scenes that enhance gameplay and storytelling. i value clear communication, on time delivery, and delivering work that meets your project's vision.
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