I’m a professional 3D artist creating custom models and digital assets for games, animation, products, visualization, 3D printing, and digital experiences. I work from photographs, sketches, concepts, drawings, measurements, CAD references, and existing 3D files to create detailed and practical models.
My work includes characters, creatures, products, props, mechanical parts, environments, hard-surface and organic modeling, sculpting, retopology, UV mapping, texturing, rendering, rigging, and asset optimization CONTACT US... Read more