I will create high quality 3d game assets and props for unity or ue

A
ahadul_07
A
ahadul_07
Ahadul hasan

About this gig

WHAT YOU ARE GOING TO GET


  • Base models(FBX/OBJ).
  • Proper UV mapping.
  • High-to-Low Poly Workflow: Detailed bakes for maximum realism.
  • Clean Topology: Optimized for animation and performance.
  • PBR Materials: 1k/2K/4K textures (Albedo, Normal, Roughness, Metal, AO).
  • some still renders.

and of course i am always available when needed.


MY WORKFLOW

  • Blockout & Proportion check.
  • High-poly sculpting/modeling.
  • Retopology & UV Unwrapping.
  • Baking & PBR Texturing in Substance Painter.
  • Final Engine Testing



WHY YOU CHOOSE ME?


  • I do not compromise quality.
  • Meet the standard and deliver on time.
  • Always transparent conversation.
  • I follow industry standards.
  • I keep my skills always up to date.
  • Eager to take any suggestions.



[PLEASE CONTACT WITH ME BEFORE YOU ORDER.]

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Ahadul hasan

Ahadul hasan

3d Prop and Environment artist

  • FromBangladesh
  • Member sinceMar 2026
  • Avg. response time1 hour
  • Languages

    Bengali, English
am a 3D artist specializing in props and environment design. I am also experienced in game ready asset preparation, Skilled in modeling, texturing, and optimizing assets for real-time applications. Currently focused on Unreal Engine workflows and building production-ready environment art for the game industry.

My Portfolio