I will make lowpoly 3d models for games

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ahmad_a4
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ahmad_a4
Ahmad A

About this gig

Precise low-poly 3D models, built for real engines.


I model low-poly game assets, props, characters, and environment pieces, engineered for exact topology and clean geometry from the first vertex. No approximate shapes, no sloppy edge flow. Every mesh is built to spec: correct scale, correct pivot, correct poly count, ready to drop straight into Unity or Unreal.


I have shipped my own mobile game built in Unity, so I model with the same exactness I'd bring to an engineering drawing, and I know firsthand what an engine actually needs on import.


What you get:

  • Exact, game-ready topology (no n-gons, no wasted polys)
  • Correct scale and pivot points, verified before delivery
  • Clean UV unwrapping, texture-ready
  • GLB/OBJ export
  • Clear communication, no ghosting mid-order


Send your reference and target poly count. You'll get a model built to that spec!

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Ahmad A

Ahmad A

Mechanical Engineer

5.0(1)
  • FromPakistan
  • Member sinceOct 2019
  • Avg. response time1 hour
  • Last delivery3 years
  • Languages

    Urdu, English, Arabic
Hi! I'm a Mechanical Engineer with over 4 years of hands-on experience using SolidWorks and ANSYS for 3D modelling, simulation, and design validation. I've completed a wide range of projects, from product design to complex engineering simulations, for clients across different industries. Feel free to message me before placing an order so we can discuss your project in detail and ensure everything aligns perfectly with your expectations!

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