I will do professional 3d rigging in maya

A
ajeetkkushwaha
A
ajeetkkushwaha
Ajeet

About this gig

Hello,

I'm a professional Rigging Artist & 3d Generalist with 9+ years of experience delivering clean, animation-ready rigs in Autodesk Maya, optimised for cinematics, and Unreal Engine workflows. Whether it's a biped, creature, or facial rig, I craft professional, flexible rigs tailored for performance and production.

My Pipeline:

  1. Review character topology & model organisation
  2. Create a clean joint hierarchy & naming convention
  3. Rig full body (IK/FK, limbs, spine, face, etc.)
  4. Weight paint & skinning for smooth deformations
  5. Test rig for stability, flexibility, and control usability
  6. Deliver a clean, animation-ready rig

What I Need from You:

  • Clean 3d model (OBJ, FBX, or Maya file)
  • Description of the character/project
  • Special requirements: Proper loops (facial rig, game engine export, etc.)

What I Offer:

  • Full Body Rigging - Humanoids, quadrupeds and creatures
  • IK/FK Systems - Arms, legs, spine, tail, and switchable blending
  • Stretchy/Bendy Controls - For smooth, dynamic, cartoony deformation
  • Facial Rigging Blendshapes, or Joint-based (based on requirement)

Important Notes:

  • Please get in touch with me before placing an order so we can discuss your requirements.


Get to know Ajeet

Ajeet
  • FromIndia
  • Member sinceOct 2019
  • Languages

    Hindi, English
🎨 Professional 3d Rigging & Generalist Services – Bring Your Characters and Projects to Life! 🎨 I'm a highly skilled Rigging Artist and 3d Generalist with over 9 years of experience in the animation and VFX industry. I’ve worked with top studios and contributed to various projects, including character rigging, 3d modelling, texturing, simulation, and more. Whether you need a production-ready rig, clean 3d models, or realistic clothing simulation, I can help bring your creative vision to life with professional quality and attention to detail.