I will fix unreal engine 5 blueprint bugs, crashes and build errors

A
alexandervil534
A
alexandervil534
Alexander V

About this gig

Is a critical bug stalling your game's progress?

Nothing kills development momentum faster than spaghetti code, memory leaks, or a Blueprint that simply refuses to compile. Whether your player controller is glitching through the floor in Unity or your Gameplay Ability System is crashing Unreal Engine, I will step in, find the root cause, and engineer a clean solution.

I don't just apply temporary bandages. I fix the underlying architecture so the bug stays dead and your project remains scalable.

What I will debug and fix for you:

  • Logic Errors & Crashes: Broken game loops, infinite loops, and fatal errors in C++ or C#.
  • Blueprint Spaghetti: Untangling messy, unoptimized node graphs in Unreal Engine.
  • Performance Bottlenecks: Profiling frame-rate drops, physics stuttering, and heavy UI scripts.
  • Broken Mechanics: Fixing custom player controllers, inventory arrays, and save/load state corruption.

How it works:

  1. You send me a detailed description of the bug and the steps to reproduce it.
  2. I review the specific script or Blueprint.
  3. I deliver the optimized, working code with clear comments explaining what went wrong and how it was resolved.

Stop wrestling with broken code

Get to know Alexander V

Alexander V

Lead Game Developer Unreal and Unity Specialist

  • FromUnited States
  • Member sinceFeb 2024
  • Languages

    English
Hey! I’m Alexander, a dedicated game developer and programmer. I focus on creating robust gameplay systems, solving complex C++ / Blueprint bottlenecks in Unreal Engine, and publishing high-quality marketplace tools. Beyond coding, I handle low-poly 3D modeling in Blender and even dabble in AI audio generation for game environments. I believe great communication is just as important as clean code. Reach out, and let's get your mechanics working flawlessly.

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