What I care about most is making game worlds that feel like they belong, spaces, stories, and mechanics that fit together instead of feeling stitched on. A map that plays well, a character with an actual voice, a Roblox game that's fun to come back to. That's the stuff that keeps me interested.
Professionally, I work across game development: environment and level design in Unreal Engine 5 and Unity, 3D game models, game writing, and Roblox game development. If you've got a world, a story, or a game idea that needs building, I'd love to help bring it to life.... Read more