I will create game ready 3d hard surface models, props, machinery and buildings


About this gig
Need a high-quality 3D asset for your game, project, or virtual environment?
I will create game-ready 3D hard surface models from your concepts, sketches, blueprints, images, or references.
I specialize in hard-surface modeling and can create everything from small props to complex machinery, vehicles, industrial equipment, architectural assets, and buildings.
What I can create:
- Game props and environment assets
- Weapons and equipment
- Machinery and industrial equipment
- Mechanical assets
- Buildings and architectural assets
- Sci-fi and futuristic assets
- Military and industrial props
- Custom hard-surface objects
- Modular environment pieces
- Other custom 3D assets
I can work from concept art, sketches, photographs, technical drawings, blueprints, or simple descriptions.
Whether you need a single prop or a large environment asset, I will work with your references to create a model that fits your project.
Please contact me before ordering if your asset is complex or you are unsure which package to choose.
I am happy to discuss your project and recommend the best option.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know AbyadArtistry
3D modeling, hard surface, props
- FromSaudi Arabia
- Member sinceAug 2019
- Avg. response time1 hour
Languages
English, Arabic
FAQ
Can you model something from a single image?
Yes. I can use photographs, concept art, sketches, or other visual references as the basis for the model.
Can you create both small props and large assets?
Yes. I work on everything from small environmental props to machinery, vehicles, structures, and buildings.
Can you make stylized or realistic assets?
Yes. I can work with realistic, semi-realistic, stylized, sci-fi, industrial, and other visual styles depending on your references.
Can you work with an existing 3D model?
Yes. I can modify, optimize, retopologize, UV unwrap, texture, or improve an existing model depending on its condition and your requirements.
Do you create characters?
My specialization is hard-surface game assets such as props, machinery, buildings, and environments rather than character modeling.

