I will fix unity game crashes, bugs and performance issues

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aminaliyev1
A
aminaliyev1
Amin Aliyev

About this gig

Is your Unity game crashing, lagging, or full of bugs you can't track down? I help indie developers and studios fix errors, optimize performance, and get their Unity projects ready for release.


Recent work includes optimizing a mobile arcade game (Unity/URP), where I fixed critical event-listener bugs, solved severe frame drops using object pooling, resolved AdMob integration issues, and cleaned up memory leaks.


WHAT I CAN HELP WITH:

- C# script debugging and error fixing

- Crash and null reference exception fixes

- Performance optimization (object pooling, memory, frame drops)

- AdMob / ad integration bugs

- UI and gameplay logic errors

- Code review with clear explanations


WHY WORK WITH ME:

- I explain the root cause of every bug, not just the fix

- Clean, well-commented code

- Real production mobile game optimization experience

- Fast turnaround without cutting corners


TOOLS I WORK WITH:

Unity, C#, URP, AdMob, DOTween, Cinemachine, Unity Input System, Android


Send me your project or error logs and I'll give you an honest assessment before we start, so you know exactly what to expect.

Get to know Amin Aliyev

Amin Aliyev

Unity Developer

  • FromAzerbaijan
  • Member sinceJun 2026
  • Avg. response time1 hour
  • Languages

    Azerbaijani, Turkish, English
Unity Developer focused on gameplay systems, mechanics, and rapid prototyping using C# and Unity. I build functional, playable features for indie games with a practical, results-driven approach. Currently developing indie projects under Gadzer Studio, working on gameplay implementation, system design, debugging, and iterative improvement of game mechanics from concept to playable build. I prioritize clean code, fast iteration, and delivering reliable solutions that help projects move forward efficiently.

My Portfolio