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andrewcharacter

Andrew C

@andrewcharacter

Senior Character Artist

United States
English, German, Dutch, French
About me
I am a Senior Character Artist specializing in realistic facial-likeness sculpting, character modeling, and digital character development for games and animation. I have a strong foundation in human anatomy and extensive experience in organic and hard-surface modeling across Unreal Engine and Unity pipelines. Solid foundation of realistic human anatomy Creation of realistic / stylized characters 3D character concepts and development process Experience with Unreal Engine/Unity Game development work flow, lighting, character skinning / rigging / weighting / blend shapes, in-game animation.... Read more

Skills

a
andrewcharacter
Andrew C
Offline • 

Work experience

2K

Character Artist

2K • Full-time

Oct 2020 - Feb 2022 • 1 yr 4 mos

Created and refined 3D character assets for game production workflows. Applied Autodesk Maya and Unreal Engine skills within character modeling and real-time development pipelines. Utilized 3D scanning knowledge and reference-based workflows to support accurate character development for high-profile game titles.