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andrewgamedev

Andrew A.

@andrewgamedev

Full Stack Game Studio Delivering Unity Unreal AR VR in 2D and 3D Game Engine

United States
English, French, Spanish, Portuguese, German
About me
< Welcome To Andrew Game Development Studio > We are a Full-stack game development studio built for clients who refuse to compromise on quality. From concept to final deployment, our team covers every dimension of game development and design - game programming, game art creation, game animation, game environment design, UI/UX design, game sound integration, AR/VR, & cross-platform publishing Every project that leaves our studio is complete, polished and ready to compete in the market using leading game engine such as Unity, Unreal engine, Godot & more Let's build something remarkable together!... Read more

Skills

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andrewgamedev
Andrew A.
Offline • 
Average response time: 7 hours

See my services

Full Game Creation
I will do unity 2d game development 2d game animation game mechanics unity mobile game
Full Game Creation
I will develop unity 3d mobile game with ar features and game 3d environment design

Portfolio

Work experience

Maliyo_Games

Full-Stack Game Developer and Environment Designer

Maliyo Games • Freelance

Apr 2023 - May 20241 yr 1 mo

Worked as a hands-on full-stack game developer and 3D environment designer, personally handling game programming, level design, environment art, and AR feature integration across a range of client and personal game projects. Built foundational expertise across Unity and Unreal Engine while developing a deep specialization in mobile game development, 3D world building, and augmented reality implementation. Achievements -Developed multiple 2D and 3D game prototypes and complete titles across mobile and PC platforms, building a strong personal portfolio. Mastered AR development using Unity AR Foundation, delivering marker-based and markerless augmented reality features in mobile game projects -Designed and built optimized 3D environments, terrains, and game levels with a focus on visual quality and mobile performance using Unity, ProBuilder, and Blender -Gained hands-on proficiency across multiple game engines including Unity, Unreal Engine, and Godot, enabling versatile and flexible project execution for diverse client needs -Developed strong C# and C++ programming skills applied across gameplay mechanics, game systems, UI implementation, and performance optimization for mobile and PC platforms -Established core studio processes for client onboarding, project scoping, milestone tracking, and quality assurance that later scaled into the agency's full operational workflow