I will create 3d character animation for unreal, unity, and roblox games


About this gig
Greetings! Want to enhance your 3D character animation, 3D animal animation, 3D cartoon animation, Roblox animation for your game project with top-tier character animation? You've come to the right place.
What Gameplay Animation I Offer:
-FPS/TPS Animation:
Smooth and responsive first-person/third-person shooting character animation.
-Quadruped/3D Animal Animation:
Lifelike animation for four-legged animals.
-Melee Combat Animation:
Intense and impactful melee combat animation.
Sword fighting, hand-to-hand combat, and specialized weapon animation.
-Creature/Non-Humanoid Character Animation:
Unique and captivating animations for fantasy or sci-fi creatures.
-Vehicle/Mechanical Animation:
Detailed and precise animation for vehicles/cars/robots, machines, and mechanical entities.
Why Choose Me?
Over 5 years of experience in 3d game animation. Always deliver quality game character animation on time at a reasonable price.
*Using Software: Maya (.fbx .mb .ma)
* Requirements before you start:
1. 3D character/model (.obj, .fbx, .mb, .ma)
2. Reference image or video.
3. Animation List(idle, walk, run, etc. . )
* Please get in touch with me before placing an order.
Thanks
Get to know Ani Deck
Bring Life Into 3D Models By Expert Rigger and Animator
- FromBangladesh
- Member sinceJul 2024
Languages
English
FAQ
What do you need from me to start working on the project?
Provide me files/models in the following format (.fbx, .mb, .ma), and Reference(image/video)
What kind of rigg & animation do you make?
I make game-engine friendly rigging and animation. I do not make videos or promotions and NFT's.
What software do you use for 3D rigging/animation?
I use Autodesk Maya & MotionBuilder for 3D rigging/animation, and Mocap/Animation cleanup purposes. These are industry-standard software that are widely used in game/animation studios.
It's a file made with Blender/3DSMAX/Cinema 4D, can you use/make it?
I am mainly an Autodesk Maya user, but sometimes I use MotionBuilder for Mocap/Animation cleanup purposes. In the case of Blender/3DSMAX/Cinema 4D, please export your file as an FBX file format from the program then give it to me and I can rig/animate it for your game.

