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AR-VR Content Creator
Tata Group • Full-time
Sep 2025 - Present • 11 mos
As an AR/VR Content Creator and 3D Generalist at Tata Technologies, I developed optimized 3D assets, environments, props, and animations for immersive training and simulation applications. My responsibilities included modeling, UV mapping, texturing, rigging, and animation while ensuring assets were optimized for real-time performance in Unity. I collaborated with cross-functional teams to integrate content into interactive AR/VR experiences, maintaining high visual quality and technical efficiency throughout the production pipeline.