
Jorgee
3D Rigging , Technical Artist, Unreal Engine
Skills

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Work experience
3d Rigging Expert
Fiverr
Apr 2026 - May 2026 • 1 mo
I am a skilled 3D Rigging & Weight Painting Artist with over 3 years of professional experience creating high-quality, production-ready rigs for games, animation, cinematics, VTubers, and real-time projects. I specialize in building clean bone hierarchies, advanced IK/FK systems, facial rigs, corrective deformation setups, and smooth weight painting for natural character movement. I have worked on humanoid, creature, stylized, and mechanical characters, ensuring optimized deformation and animation-friendly controls for both animators and game engines. My workflow includes rig optimization for Unreal Engine, Unity, Blender, Maya, and Mixamo pipelines. I also create custom controllers, twist joints, spline rigs, and export-ready skeletons for real-time applications. My expertise in weight painting allows me to deliver smooth mesh deformation with minimal clipping and accurate skinning around complex areas such as shoulders, elbows, knees, fingers, and facial regions. I focus on clean topology compatibility, efficient workflows, and professional quality results. I am experienced with Blender, Autodesk Maya, Unreal Engine, Unity, Python scripting, Auto-Rig Pro, and advanced rigging tools. I prioritize clear communication, fast delivery, technical accuracy, and client satisfaction in every project.