I will build roblox combat system with abilities, vfx and animation

A
apekedev
A
apekedev
Apeke

About this gig

Your combat has hit detection, but no impact. Abilities fire, the animations drift, and the UI looks like a placeholder. I fix that by building the system and its polish together in Roblox Studio.


What I build:


  • Combat systems: M1 chains, blocking, dashing, hitboxes, cooldowns, stun and damage logic - Abilities: skill moves scripted in Lua, with VFX, camera shake, and sound timed to the animation
  • Roblox VFX: slashes, impacts, auras, projectiles, transitions
  • Character animation: R15 combat animations, rigging, cutscene shots
  • UI/GUI: health bars, skill hotbars, cooldown indicators, menus
  • SFX: hit and ability sounds matched to each effect


Built for battlegrounds, RPGs, simulators, and trend-driven games like Steal a Brainrot-style experiences. Maps, terrain, and 3D models are available when your project needs them, and full game builds are handled as custom orders.


Send your place file or a short description of the mechanic, plus a reference clip if you have one. I'll reply with what I'd build, how long it takes, and which package fits.

Get to know Apeke

Apeke

Roblox Combat ! Vfx and Scripting

  • FromUnited Kingdom
  • Member sinceOct 2026
  • Languages

    English
I build Roblox games from the inside: the Lua behind the mechanics, the VFX and animation that sell each hit, and the UI players actually read. Most of my work is combat, abilities, and gameplay systems, but I also handle maps, terrain, rigging, SFX, and cutscenes when a project needs them. I can step into an existing Studio project and extend it without breaking what already works. Battlegrounds, RPGs, and simulators are where I'm most at home, and I'd rather ask a few questions early than guess and rebuild later.