I am a Professional 3D Artist with 5+ years of experience in Animation, Rigging, Environment Design, High/Low-Poly Modeling, Sculpting, and Game Asset Creation. Skilled in producing PBR-ready assets for Unreal Engine and Unity, I create photorealistic and stylized visuals for characters, products, architecture, and game scenes. Proficient in Blender, ZBrush, Substance Painter, Unreal and Unity, I deliver optimized, high-quality results with technical precision.... Read more