I’m an experienced Unreal Engine developer specializing in C++ and Blueprints. I’ve worked on open-world RPGs, interactive systems, and game mechanics, with a strong focus on clean, optimized code and immersive gameplay.
On the networking side, I have hands-on experience with Cisco devices, network configuration, and infrastructure planning. I’m skilled in network troubleshooting, topology design, and building secure, efficient networks for various environments.... Read more