Hello, I specialize in realistic animal and creature modeling, rigging, fur grooming, and animation for games, VR/AR, VFX, rendering, and commercials. What I Deliver
3D Modeling — anatomically accurate animals and creatures (low/mid/high poly as needed)
Rigging — CAT-based and custom rigs, FK/IK, constraints, controllers, and clean naming
Hair and Fur Grooming — 3ds Max Hair and Fur, Ornatrix, and XGen for lifelike results
Animation — walk/run cycles, idle/turns, behavior loops, and complex actions
Game-Ready Optimization — efficient topology, LODs, UVs, PBR textures, real-time performance
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