
Nauman A
Lead Unity and Web3 Game Developer Multiplayer NFT Mobile
Skills

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Portfolio
Work experience
Senior Game Engineer / Lead Multiplayer Architect
ARAS Technologies Inc. • Full-time
Feb 2023 - Present • 3 yrs 3 mos
• Architected authoritative real time multiplayer systems using Node.js, NestJS, TypeScript, Redis, WebSockets, Socket.io, PostgreSQL, Mongodb. • Developed advanced 2D/3D gameplay systems in Unity (C#) including Animator Controllers, Blend Trees, State Machines, Cinemachine, NavMesh, Rigidbody Physics, Scriptable Objects, Addressables. • Implemented client side prediction, lag compensation, tick-rate optimization, delta state compression, and server reconciliation. • Designed matchmaking engine using ELO/MMR ranking algorithms, Redis queues, distributed workers, load balanced session managers. • Built token secured in game economy systems integrating JWT authentication, secure transaction validation, Web3 wallet logic (MetaMask concepts), smart contract interaction exposure (Solidity basics). • Managed scalable cloud infrastructure via AWS EC2, RDS, Lambda, S3, CloudFront, Auto Scaling Groups, API Gateway. • Deployed containerized services using Docker, Kubernetes, CI/CD pipelines (GitHub Actions). • Delivered cross platform mobile builds for Android (Gradle), iOS (Xcode), and WebGL deployment. • Reduced multiplayer desync issues by 30% through animation state optimization and network sync improvements.| • Led code reviews, architecture planning, and technical mentoring for engineering teams.
Independent Game Developer and Web Developer
Freelancer • Freelance
Jun 2016 - Present • 9 yrs 11 mos
● Built 50+ WordPress websites using Custom Themes, Plugin Customization, WooCommerce, Elementor, ACF, and full-stack development with HTML5, CSS3, and JavaScript ● Developed high-converting Landing Pages with SEO optimization, responsive design, and website performance tuning delivering measurable speed and ranking improvements ● Designed and developed 2D/3D games in Unity (C#) with Animator Controllers, Blend Trees, Animation State Machines, Character Controllers, Physics Systems, Combat and Ability Systems, Camera Systems, Timeline, Cutscenes, and Scene Management ● Built authoritative multiplayer backends using Node.js, NestJS, FastAPI, WebSockets, Redis, PostgreSQL, MongoDB, MySQL with Matchmaking (ELO/MMR), Lobby Systems, REST APIs, Microservices, and Event-driven Architecture ● Delivered cross-platform builds for Android, iOS, WebGL, and PC with performance optimization across all targets ● Integrated Web3.0 NFT economies, wallet concepts, Solidity smart contract exposure, on-chain/off-chain architecture, Firebase, and in-app purchases