I will develop a 2d platformer or a top down rpg game in unity


About this gig
Looking for a fun, functional 2D game built in Unity? You're in the right place.
I specialize in building 2D platformers and top-down RPG games using Unity - clean code, smooth gameplay, and delivered on time.
What I can build for you:
- 2D platformer with movement, jumping, enemies, and collectibles
- Top-down RPG with character movement, basic combat, and tilemaps
- Simple UI (main menu, health bars, game over screen)
- Basic sound and animation Integration.
Why work with me:
- Clear communication throughout the project
- Source files included (Unity Project folder)
- Revisions available to get it right
Not sure if your idea fits? Send me a message before ordering - I'm happy to discuss it!
Get to know Arshad A
Unity Game Developer
- FromPakistan
- Member sinceJan 2021
- Avg. response time1 hour
Languages
English
FAQ
What do you need from me to get started?
Just a description of your game idea — the genre (platformer or top-down), the general look and feel you want, and any reference games you like. If you have art assets ready, you can send those too, otherwise I'll use free placeholder assets.
Will the game work on PC or MAC?
I deliver a Unity project folder, so you can build it for Windows, Mac, or Linux yourself. If you need a ready-to-run .exe file, just mention it when ordering and I'll include it.
Do you provide the art and music?
I use free assets from the Unity Asset Store or itch.io unless you provide your own. The game will be fully functional but won't have custom artwork. If you need original art, I'd recommend hiring a 2D artist separately.
Can I sell or publish the game after you build it?
Yes, the project is fully yours once delivered. You have complete ownership and can publish, sell, or modify it however you like.
What if I need something not listed in the packages?
Send me a message before ordering and describe your idea. I'm happy to put together a custom offer if your project needs something outside the standard packages.
How do revisions work?
A revision means fixing or adjusting something within the original agreed scope — like tweaking jump height, changing a color, or fixing a bug. It doesn't include adding new features or levels. Those would be a separate order or custom extra.

