I will bring your 3d characters or creatures to life


About this gig
I Will Animate 3D Characters for Games, Cinematics, TV, or Commercials
Bring your characters to life with expressive, high-quality 3D animation that tells a story and connects with your audience.
I specialize in character animation for all types of media from video games and films to TV series, commercials, and social campaigns. Whether your project needs realistic motion, stylized performance, or cinematic action, I deliver animations that feel alive and believable.
What I Offer:
3D Character Animation (realistic or stylized)
Creature Animation (fantasy or realistic)
Body Mechanics walking, running, jumping, combat, etc.
Acting & Lip-Sync emotional storytelling performances
Cinematic Sequences for films, trailers, and cutscenes
Game-Ready Loops idle, run, attack, death cycles, etc.
Why Choose Me?
- Industry-Level Quality polished animations suitable for production use
- ️ Game & Film Expertise animations that match your engine or pipeline
- Attention to Emotion & Detail believable motion and subtle expression
- ️ Clean Keyframe Workflows optimized rigs, smooth playback, easy integration
- Clear Communication regular updates, quick responses, and friendly collaboration.
Get to know Hasaan Arif
Turning Concepts into Cinematic 3D Experiences
- FromPakistan
- Member sinceJul 2019
Languages
English
My Portfolio
FAQ
Q1: What do I need to provide before you start the animation?
You’ll need to send me your 3D character model (rigged if possible) in a compatible format such as Maya File or FBX. If your character isn’t rigged, I can add a rig for an additional cost. You can also share references or storyboards to help me understand your animation style
Q2: Do you create both realistic and stylized animations?
Yes! I can animate in any style — from realistic human movement for cinematics and commercials to stylized or exaggerated animation for games, cartoons, or fantasy creatures. Just let me know the tone and feel you want.
Q3: Can you handle creature animation or non-human characters?
Absolutely. I specialize in creature animation — dragons, beasts, animals, aliens, you name it. I pay close attention to weight, anatomy, and behavior, so even fantasy creatures feel believable and grounded.
Q4: What if my character doesn’t have a rig?
No worries. I can help you with character rigging as an additional service. I work with both humanoid and quadruped rigs, ensuring they are animation-ready and flexible for your project’s needs.
Q5: Which software do you use?
I primarily use Maya (depending on your pipeline). You’ll receive files compatible with your preferred software or engine (e.g., Unreal Engine, Unity, etc.).
Q6: Do you provide rendered animation videos or only animation files?
You can choose either! I can deliver a rendered preview (MP4 or MOV) for review, or export FBX animations ready to import into your game or cinematic engine. Both options are available based on your package.
Q7: Can you match a specific animation style or reference video?
Definitely. I encourage clients to share references, mood boards, or sample animations — it helps me capture your desired style, pacing, and personality accurately.
Q8: Do you offer revisions?
Yes, every package includes revisions. I believe in collaboration and client satisfaction, so I’ll make sure your animation looks exactly how you envisioned it.
Q9: Can you create a full cinematic or sequence of animations?
Yes — if you’re working on a cutscene, trailer, or full sequence, I can animate multiple shots and transitions for consistent storytelling and performance flow. Let’s discuss the scope before placing the order.
Q10: What formats will I receive the final work in?
You’ll receive FBX, BLEND, or Maya project files (based on your workflow) along with video previews. If you need another format, I can export it upon request.

