I am a 3D Artist
My expertise includes:
• 3D Modeling: Creating High-Poly and Low-Poly models (Hard Surface & Organic).
• Sculpting: Detailed organic shapes, weapons, and fantasy props in ZBrush.
• Texturing: PBR workflow (Albedo, Normal, Roughness, Metallic).
• Game Ready: Baking maps, Retopology, and Optimization for Unity/Unreal.
Why work with me?
• Quality: I pay close attention to silhouette and details.
• Discipline: I respect deadlines and communicate clearly throughout the process.
• Learning: I am constantly improving my skills to deliver the best results.... Read more