I will review your unity projects code and architecture

A
arthurbais
A
arthurbais
Arthur Bais

About this gig

Please message me before ordering with a short description of your project so I can recommend the right package or create a custom one.


Is your Unity project getting harder to change, slower, or full of bugs that keep coming back? I'll review your code and architecture and give you clear, written feedback you can act on.


What I look at:

- Project structure, dependencies and how systems talk to each other

- Gameplay code: state, events, update loops, ScriptableObjects

- Performance: allocations, Update-heavy code, Profiler hotspots

- Save/load, UI and input setup

- How easy it is to test and add new features


What you get:

- A written report with issues ranked by impact

- Concrete fixes with code examples

- A step-by-step refactor plan (Full Audit)


Your review is delivered as a written report with screenshots, code examples, issue severity, and recommended fixes.


Everything is written, so you can share it with your team and come back to it later. Want the fixes implemented too? Add the "Fix one issue" extra or ask me for a custom offer.

Get to know Arthur Bais

Arthur Bais

Senior Unity Developer, Gameplay Systems and Architecture

4.9(11)
  • FromUkraine
  • Member sinceMay 2025
  • Last delivery1 year
  • Languages

    English, Ukrainian, Russian
I'm a Unity/C# gameplay programmer with 3 years at a game studio on commercial PC games and 20+ freelance projects delivered. I write clean, modular code that stays easy to extend: combat and abilities, procedural content, multiplayer, UI, editor tools and performance work. I also take over unfinished or messy projects and make them stable. Send me your project and I'll reply with a clear scope and quote.

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