I'm a professional 3D Character Artist specializing in character modeling, character rigging, animation, and illustration for games, films, VR, and digital media. I create high quality characters in all 3D styles, from realistic and stylized designs to anime, cartoon, and fantasy characters. My services cover the complete character sculpting, retopology, texturing, facial and body rigging, animation, and final renders.
Tools I use include Blender, Maya, ZBrush, 3dsmax, Unreal Engine, Unity, Substance Painter, Marvelous Designer, Character Creator, and Adobe Photoshop.... Read more