a
ausander

Austin

@ausander

Business Websites and Unreal Engine Debugging

United States
English
About me
I build focused business websites and diagnose Unreal Engine C++ or Blueprint gameplay bugs. Website work uses your supplied copy and images; see the gig for page count, revisions and exclusions. Debugging covers one reproducible issue with findings and a repair plan; code changes need separately agreed scope. My workflow is AI-assisted, reviewed and tested. Portfolio website concepts and the six-test UE5.6 example are self-initiated samples, not client projects. Share only material you are authorized to provide.... Read more

Skills

a
ausander
Austin
Offline • 
Average response time: 1 hour

See my services

Bug Fixes
I will diagnose unreal engine blueprint or cpp code bugs
Custom Websites
I will build a responsive website for your small business

Portfolio

Work experience

Barbed_Wire Glove Games

Owner / Game Developer

Barbed Wire Glove Games

May 2024 - Present • 2 yrs 5 mos

Run a small independent game and app studio. Designed and developed Trigonix, a color logic puzzle game built in Unreal Engine (C++), and published it on Google Play and the App Store with in-app purchases and a multiplayer mode. Published Chord Scribe, a chord chart app for musicians, on Google Play, and PoolKit, an Unreal Engine performance plugin, on itch.io. Handle store listings, releases and updates.